Search found 11 matches

by VisualMelon
Fri Apr 29, 2016 9:42 am
Forum: Support
Topic: Crashes after updating to 2.4
Replies: 1
Views: 875

Re: Crashes after updating to 2.4

Not as far as I am aware. Would you mind changing your BG2 Start-up Options in Steam (right click on BG2 2.4 on the Games list, Properties, Set Launch Options) to "-dev -condebug". This will write the console output to a log file ("console.log") in your BG2 2.4 directory (in Steamapps/Sourcemods or ...
by VisualMelon
Tue Mar 29, 2016 10:20 am
Forum: Feedback and Suggestions
Topic: 2.4 Update Feedback
Replies: 2
Views: 1484

Re: 2.4 Update Feedback

The other thread is a support thread, rather than feedback - we'd really rather like some subjective feedback, and this doesn't really fall under the canopy of support (granted, bug reports could fall in either sub forum).
by VisualMelon
Sun Mar 27, 2016 11:28 am
Forum: Feedback and Suggestions
Topic: 2.4 Update Feedback
Replies: 2
Views: 1484

2.4 Update Feedback

Good day all, I'm sure I speak for all the dev team when I said that we'd love to get some feedback on the 2.4 update, now that everyone has hopefully had a chance to set it up and try it out. We are keen to hear about any bugs that we seem to have introduced, and what you think about the Round Summ...
by VisualMelon
Sat Feb 20, 2016 6:30 pm
Forum: Community Discussion and Events
Topic: Line Battle Rules Discussion
Replies: 11
Views: 2942

Re: Line Battle Rules Discussion

Yes indeed, I've never observed one in-game, but it's easy enough to fudge if you mess with the server config as I have just been doing with a bot or two (without a crash) - some more coordinated testing might help to narrow down the issue. This could be a very fun/painful bug to find and fix!
by VisualMelon
Sat Feb 20, 2016 6:17 pm
Forum: Community Discussion and Events
Topic: Line Battle Rules Discussion
Replies: 11
Views: 2942

Re: Line Battle Rules Discussion

(Just nosing in as a coder - this crash is an interesting phenomenon I've not heard of before, but it's clearly a real concern - the way the bullets are simulated they cannot collide, there is simply no scope for that in the code, so don't worry in that regard - what may instead be happening is some...
by VisualMelon
Mon Aug 17, 2015 6:29 pm
Forum: Support
Topic: BG2 Sticking on Loading screen
Replies: 35
Views: 7064

Re: BG2 Sticking on Loading screen

Sorry Greywood, I've been running you in circles all day, I was under the impression that this config file did not exist... but it does, and I've even managed to mess up an SVN conflict with it at some point. (Full marks for Sebek for spotting my error). I'm afraid I'm fresh out of ideas, the issue ...
by VisualMelon
Mon Aug 17, 2015 6:14 pm
Forum: Support
Topic: BG2 Sticking on Loading screen
Replies: 35
Views: 7064

Re: BG2 Sticking on Loading screen

Well, most of them will apply to their respective games (I have about 3 games including BG2, so don't have many), which is fine, and shouldn't be run by BG2 - could you confirm the path to the last one? (the one in /sourcemods) Edit: could you also confirm if the config file contains something like ...
by VisualMelon
Mon Aug 17, 2015 1:09 pm
Forum: Support
Topic: BG2 Sticking on Loading screen
Replies: 35
Views: 7064

Re: BG2 Sticking on Loading screen

Sorry, to clarify, those commands themselves aren't the problem, but they are being run from somewhere, which implies something unwanted is being run. It may be having effects other than cluttering the console.
by VisualMelon
Mon Aug 17, 2015 12:56 pm
Forum: Support
Topic: BG2 Sticking on Loading screen
Replies: 35
Views: 7064

Re: BG2 Sticking on Loading screen

OK, the Unknown command "cl_npc_speedmod_intime" Unknown command "cl_npc_speedmod_outtime" Unknown command "<<<<<<<" Unknown command "=======" Unknown command ">>>>>>>" Unknown command "<<<<<<<" Unknown command "=======" Unknown command ">>>>>>>" stuff is the only bit that looks weird in there. It d...
by VisualMelon
Mon Aug 17, 2015 8:06 am
Forum: Support
Topic: BG2 Sticking on Loading screen
Replies: 35
Views: 7064

Re: BG2 Sticking on Loading screen

Howdy, I am the coder Hawke promised, I don't have many bright ideas I'm afraid. I don't have the voice_input.wav in my config file, so that may well have been created by another game/mod on Hawke's machine. I also have a console entry regarding 'CHudHintKeyDisplay', so let's not worry about that. W...