Events

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Sebek
Posts: 16
Joined: Tue Aug 04, 2015 10:56 pm

Events

Post by Sebek » Fri May 06, 2016 9:45 pm

Could you extend the current game events and create new ones for the next update?

Would be nice if the current "flag_capture" event also delivered an int array with the player ids giving info about who actually capped the flag.

Would also be nice if there were more game events so third party (plugin) developers could use more of the game functions, i.e. flag decap or what else.

:D

Hawke
Posts: 169
Joined: Sat Mar 01, 2014 8:17 pm

Re: Events

Post by Hawke » Sat May 14, 2016 8:00 pm

Yes, we're definitely looking into more events and game play modes for the new release. We don't want to make it gimmicky or "causal" but the mod needs expanded. So we're always interested to hear about ideas from the old players.
I hated to have to kill them all, but they had to be taught a lesson.

Sebek
Posts: 16
Joined: Tue Aug 04, 2015 10:56 pm

Re: Events

Post by Sebek » Mon May 16, 2016 5:28 pm

I ment the modevent.res file with the gameevents 'player_death', 'round_win' etc.

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