klifsnider wrote:But Unas, you are countering your own argument. In skirmish mode, being offensive is (nearly) always the best option, just like you said. So why would we reward defence?
Anyway, if I am interpreting this correctly, you (the 29th) are mostly worried about the unfair rewards, ie an easy match for BOT against Aladdin results in more score for them, even though the 29th had to put in more effort to beat Suggah Cult. This is percieved as being unfair.
If that is your concern, please remember that every team plays every other team once. This is exactly how it evens out: BOT will get a more 'difficult' match against Suggah Cult at some point, just like 29th will get an 'easier' match against Aladdin. This is where you can equalize the score.
Also note that I did not mean to trashtalk any teams, these are purely examples, Aladdin may very well win the league.
We are not talking about team BOT here or team Aladdin.
My example was these two matches:
29th - Suggah Cult
The Real 29th - 42nd
Team 29th beat Suggah Cult by a larger margin than The Real 29th beat 42nd, which does not make sense.
I am not countering my own argument. You win by getting a better score than the enemy team. You achieve that by gaining more points than the enemy does, and one aspect of that is preventing the enemy from getting points if you can manage it.
Obviously, flags should be constantly fought for by your own team to get a chance at improving your own total, as well as preventing the enemy from improving theirs. This translates to a playing style of basically constant offense. I brought this up in my previous post, because in your previous post you for some reason assumed that the system of score difference suggested by me would lead to a disruptive playstyle of people just running around the map decapping every enemy flag possible, which is an entirely unreasonable assumption, as it would hinder you from upping your own score, like I said.
The reason this system I suggested does translate to ctf, which you admitted it does, if I understood you correctly, can be seen in the results of the two matches that I posted. Team 29th wins by a more comfortable margin over their opponents than The Real 29th does, yet since the game played out differently for The Real 29th and they happened to get a slightly higher total score, they are rewarded more.
And fine, for Ninjah Tigah I will change my original example to something that is actually a reasonable outcome of a match, since he can't look past overstatements for the sake of making a point.
Team A wins 27 - 21
Team B wins 30 - 27
None of the teams were likely drooling over their keyboards or whatever, so you don't need to get hold up by that.
The originally good analogy with football you completely misunderstood, as Sebek explained. Goal difference comes into affect when both teams have the same point score from matches won/tied/lost, and its goal difference mind you, not number of total goals.